The goal of this page is to provide an overview and list of commands related to the RoM Macro System. Eventually this should be tied to the Addons section once the full API documentation is posted.
A lot of this is reposted from different pieces on the forums. Please feel free to help contribute to this, and organize it better. I'll be likely just dumping to this as I parse threads.
Command Name | Description | Example |
---|---|---|
/s | Say Chat | /s What's up everyone! |
/z | Zone Chat | /z What's up everyone! |
/g | Guild chat | /g What's up everyone! |
/w "player name" | whisper | /w Tromos What's up? |
/cast "skill name" | Casting A skill (Case Sensitive, and allows spaces) | /cast Assassins Rage |
/use "item name" | Use an item by name. Can be used to equip items as well. | /use Major First Aid Potion |
/wait | Will wait for a specific amount of time between commands. | /wait 1 (waits 1 second) /cast Villainy /wait 1 /cast Villainy /wait 1 /cast Villainy /wait 1 |
Text strings can use color via the |c and |r modifiers. However, colored font will not appear in public chat channels. Generally this is only used for UI, and messages that are not displayed in public. For example:
- |cffFF0000Hello |rthere |cff0000FFworld!
- will yield:
- Hello there world!
Modifier syntax:
- |cAArrGGbbText
- AA: alpha level (ff=opaque, 00=transparent)
- rrGGbb: RGB Hex triplet for desired color
- Text: your message
- |r
- resets any current color modifiers
Unit | Description |
---|---|
"target" | Your current target |
"player" | Yourself |
"party1" | Party Member 1 |
"party2" | Party Member 2 |
"party3" | Party Member 3 |
"party4" | Party Member 4 |
"party5" | Party Member 5 |
"party6" | Party Member 6 |
Command Name | Description | Example | Result |
---|---|---|---|
CancelPendingItem | |||
CancelPlayerBuff | Cancels a buff (numbers are right from left.. so 1 would be the furthest right) | /script CancelPlayerBuff(1); | |
CheckHonorPartyState | |||
ClearTitleInfo | |||
Debug | |||
DebugGetButton | |||
DebugGetFont | |||
DebugGetNumber | |||
DebugGetString | |||
DebugMessageFrame | |||
EquipItem | Equips or Unequips an item. First int is the equip slot of char (1-17), second int is from the backpack (61-120). If only one int is passed, it will remove the item from the equip slot. | /script EquipItem (17,81); | Equips the item in bagslot 81 to offhand |
EquipPendingItem | |||
GetActionCooldown | Returns action's cooldown | /script DEFAULT_CHAT_FRAME:AddMessage("Cooldown of action 1 is: " .. GetActionCooldown(1)); | Cooldown of action 1 is: 10 |
GetActionInfo(Slot) | Gives File Reference for Action | /script SendChatMessage(GetActionInfo(3), "say"); | Output: interface/icons/skill_ran6-3.dds |
GetActionUsable(Slot) | Checks if action is ready for use. | /script if (GetActionUsable(3)) then SendChatMessage("Whatever is Ready!", "say"); else SendChatMessage("Whatever is down :(", "say"); end | |
GetActionWearable(Slot) | Checks if item is equiped | /script if(GetActionWearable(9)) then DEFAULT_CHAT_FRAME:AddMessage("I'm wearing this item"); else DEFAULT_CHAT_FRAME:AddMessage("I'm not"); end | |
GetBulletinBoardContent | |||
GetBulletinBoardHeaderInfo | |||
GetBulletinBoardNumItems | |||
GetBulletinBoardNumRewards | |||
GetBulletinBoardRewardInfo | |||
GetBulletinBoardRewardMoney | |||
GetCurrentTitle | |||
GetCusomizeTitle | |||
GetDisableTitleHide | |||
GetEquipBySlot | |||
GetEquipItemCooldown | |||
GetEquipItemShown | |||
GetEquipSlotInfo | |||
GetGoodEvilTypeColor | |||
GetInventoryItemCount | |||
GetInventoryItemDurable | Gets the current and max. durability for the item and it's name and two other values. |
curD, maxD, itemName, curDfull, maxDfull = GetInventoryItemDurable("player",index); "player" means equipped items, don't know what for use it on the bags. | |
GetInventoryItemInvalid | |||
GetInventoryItemQuality | |||
GetInventoryItemTexture | |||
GetInventoryItemType | |||
GetInventorySlotInfo | |||
GetItemQualityColor | |||
GetPartyBuff | |||
GetPetActionInfo | |||
GetPlayerAbility | |||
GetPlayerBuff | |||
GetPlayerBuffLeftTime | |||
GetPlayerBuffTexture | |||
GetPlayerCurrentSkillValue | |||
GetPlayerGoodEvil | |||
GetPlayerHonorPoint | |||
GetPlayerMaxSkillValue | |||
GetPlayerResistance | |||
GetPlayerSkilled | |||
GetRoleIntroduce | |||
GetTargetBuff | |||
GetTargetBuffTexture | |||
GetTargetHateList | |||
GetTitleCount | |||
GetTitleInfoByIndex | |||
HasAction | |||
MaintainInterface | |||
MaintainInterface1Title | |||
NotifyBulletinBoard | |||
PickupAction(Slot) | Moves the action from the given actionbar slot, as if the player dragged it off. | ||
PickupEquipmentItem | |||
SendChatMessage(Message String, Channel) | Sends a message to a channel | /script SendChatMessage(UnitName("target").." is level "..UnitLevel("target"), "say"); | Says "Target Name" is level "Targets Level" ex. [Karmy is level 1] |
SetDisableTitleHide | |||
SetEquipItemShown | |||
SetRoleIntroduce | |||
SetTitleRequest | |||
StoreBuyItem(Slot, Quantity) | Buy item(s) from merchant. (Merchant window must be open) | /script StoreBuyItem(3, 50); | Buys 50 of the 3rd item on the merchant |
TargetHateListRequest | |||
TargetIsAH | |||
TargetIsDecomposes | |||
TargetIsLottery | |||
TargetIsTransmits | |||
UnitBuff | |||
UnitBuffLeftTime | |||
UnitCanAttack | |||
UnitChangeHealth | |||
UnitClass | |||
UnitClassToken | |||
UnitDebuff | |||
UnitDebuffLeftTime | |||
UnitDistance | |||
UnitExists | |||
UnitGUID | |||
UnitHealth | |||
UnitInParty | |||
UnitInRaid | |||
UnitIsDeadOrGhost | |||
UnitIsMasterLooter | |||
UnitIsPlayer | |||
UnitIsRaidAssistant | |||
UnitIsRaidLeader | |||
UnitIsRaidMainAttacker | |||
UnitIsRaidMainTank | |||
UnitIsUnit | |||
UnitLevel(Unit) | Returns Unit Level | /script SendChatMessage(UnitLevel("party1"), "say"); | Will say the first member in your party's level. |
UnitMana | |||
UnitManaType | |||
UnitMaster | |||
UnitMaxHealth | |||
UnitMaxMana | |||
UnitMaxSkill | |||
UnitName(Unit) | Returns Unit Name | /script SendChatMessage(UnitName("target"), "say"); | Says your targets name in say |
UnitPKState | |||
UnitQuestMsg | |||
UnitRaidIndex | |||
UnitRaidState | |||
UnitSex | Returns 1 when unit is a female and 0 when unit is male. NOTE: If unit is not a player(but, for example, NPC), it will always return 0. | /script if(UnitSex("target")==0) then DEFAULT_CHAT_FRAME:AddMessage("Target is male!"); else DEFAULT_CHAT_FRAME:AddMessage("Target is female! Rawr!"); end | Target is female! Rawr! |
UnitSkill | |||
UnitSkillType | |||
UnitTitle | |||
UnitWorld | |||
UpdateTitleInfo | |||
UseAction(X) | Will use the item/spell in the action bar (Replace the X by 1-80) |
/script UseAction (1) | |
UseEquipmentItem | |||
UsePetAction |